The first short introduced us to our humanoid robot friend, but didn’t explain a whole lot about the story.
A little more than a year ago, video game engine Unity put together a short film to showcase their unique real-time rendering platform.
Programs like this represent the future of not only the gaming industry, but also of moviemaking and advertising in general.
With Unity, Oats Studios how has all of these characters and sets stored in their database that can be reused and changed however and whenever they want.