In the introduction, I said that Resident Evil 2 terrified me as a kid and that I had to take it back because I was so scared.
With the moody music, the stationary camera that hid terror around each corner, and limited ammo and supplies, those games made you feel like you were in the mansion, the police station, or abandoned lab with the characters you were controlling.
The movies didn’t have that, and instead were full of over-the-top action sequences.
Anyone who grew up (or played the games later on) knows that those first main entries in the series were full of various situations that made you want to leave a light on while you played late at night.