This goes beyond the standard anchor points that see characters rendered in 2D, while their background is fleshed out in full 3D – though there’s plenty of that action going on as well.
It’s not a totally 2D experience though, as there’s definitely a good amount of blurring in the environments and a majority of character moments.
And yet, there’s a liberal amount of recurring scenes that looks as if they haven’t been converted.
With the blur shown on the screen typically serving as a good indication of how much 3D manipulation has taken place, Alita: Battle Angel should not have as many sequences looking like a 2D presentation as this film does.