You could argue that Duncan Jones’ Warcraft was the kind of movie that was almost doomed to fail from the start.
I would love to capitalize on 3 and a half years of hard work and be able to have some fun in that world now that I’ve done the hard work.
Adapting a video game to film is a difficult enough task in itself, let alone one as expansive and universally-beloved as World of Warcraft.
→ Full news story
You must be logged in to post a comment.
Want to submit Film content?
Animefice covers the latest Anime news.
Gamefice covers the latest Game news.
Screenfice covers the latest Film & TV news.
The Artifice is a long-form writing platform that covers a wide spectrum of art forms.