Though that figure is nothing to sniff at, both Bioshock and Halo have huge fan-bases that could have brought Universal a whole bunch of box office business.
With a $200 million price tag, and an R-rating on the line, Bioshock was one of two video game adaptations that scared Universal away from ultimately producing finished products.
Of course, the tune the studio is singing now might be slightly different, as they made an international hit out of a risky, albeit safer rated prospect: Warcraft.
That other film was what would have been Neill Blomkamp and Peter Jackson’s Halo adaptation, which was similar, if not identical, to the problematic specs mentioned previously.