Considering the nature of Firewatch, it will certainly be a novelty in video game-to-film adaptations.
Firewatch has no combat, no puzzles (other than its unfolding mystery), and almost no human interaction outside the woman on the other side of your walkie-talkie.
The indie game by developer Campo Santo is a blend of a lonely walk through the great outdoors and an intensely concerted effort to explore human nature at its most raw.
“When we met Good Universe we were floored by how they recognize, cultivate and produce incredible stories.