That was really kind of a guiding impulse in terms of tone and design.
So, knowing that, we wanted Miguel’s interactions with these skeletons to be interactions with family members.
We knew that we really wanted them to have eyes and to have the power of expression of eyes in the skeletons, which you don’t see in a lot of films.
But because we needed them to connect and emote and smile, and so much of that connection that you have with a person comes from the eyes.
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