But though everyone might gasp at the result in the edit, it doesn’t look like something you’d ever be able to shoot.
[He found himself constantly telling his VFX team to] make it uglier… have the fast-moving characters go a little out of focus, cast awkward shadows, muddy the clouds up a bit.
Nowadays, the minute you reach the VFX [visual effects] machine, you instinctually think, ‘Let’s put a perfect sky behind that perfectly lit close-up.’
You evaluate shots differently from the days before CGI.